194

[1.7.2] The Dalek Mod - (Doctor Who Mod, Daleks, Cybermen, Bigger On The Inside Tardis, Planets, Time Travel, Custom Daleks (API) + More)

194 diamonds
  • 106,739
    Views, 434 today
  • 34,140
    Downloads, 117 today
  • 524 Comments
  • 107 Favorites
  • Flag / Report

Get Embed Code

Forum:
HTML:
Link:
avatar
1WTC
Level 52 : Grandmaster Architect
Progress: 100% Complete
Game Version:Minecraft 1.7.2
Tags:Daleks, Cybermen, Doctor Who, Mod, Empty Child, Tardis, The Doctor, Dr Who, Time Travel, New Content, Bigger, The, Inside
Credit:RedDash16, Youtuber02, Khotarri

Update 27 (Again, I really dont know, Should be 29) : 04/18/2014 1:36:55 pm4/18/14

Added:
- Minecraft Classic Inventory (Only accessible in Creative)
- Time Vortex Manipulator Gui
- Classic Red Wool
- Classic Orange Wool
- Classic Yellow Wool
- Classic Lime Wool
- Classic Green Wool
- Classic Teal Wool
- Classic Aqua Wool
- Classic Cyan Wool
- Classic Blue Wool
- Classic Indigo Wool
- Classic Violet Wool
- Classic Magenta Wool
- Classic Pink Wool
- Classic Black Wool
- Classic Gray Wool
- Classic White Wool
- Classic Iron
- Classic Red Flower
- Classic Brick
- Classic Cobblestone
- Classic Mossy Cobblestone
- New Title Screen Splashes
- Tardis Command Block I

Changed:
- Classic Gravel Name
- Tardis Command Block Green Screen Gui - Hex Box
- Tardis Command Block Green Screen Gui - Tilt Up
- Tardis Command Block Green Screen Gui - Tilt Down
- Minecraft Classic Players now use the mobGreifing Gamerule
- Minecraft Infdev Terrain height change
- Minecraft Infdev Terrain gen
- Minecraft Infdev text (Top Left)

Fixed:
- Minecraft Classic Player invisible block glitch (Forgot !world.isRemote)
- Bessie now FINALLY works again
- Forge 1057+ Slot 200
- Forge 1057+ GameRegistry Crash
- Gallifrey Sky Renderer
- Classic Tardis Monitor Hitbox
- Forest in a box Renderer
- Tardis Generation Bug - Wooden Ring inside Tardis
- Greenscreen Ticking Issue, now updating with game tick instead of render
- Title Screen Ticking Issue, now updating with game tick instead of render

Update 28 (Or 26 for some reason?) - PATCH : 04/09/2014 1:08:11 pm4/09/14

- Fixed Dalek Lag Issue
- Fixed small Rendering issues
- Fixed the ID 200 bug
- Fixed Dalek Range Issue

Update 28 : 04/07/2014 3:11:09 pm4/07/14

Added:
- Tardis Command Block A
- Tardis Command Block B
- Tardis Command Block C
- Tardis Command Block D
- Tardis Command Block E
- Tardis Command Block F
- Tardis Command Block G
- Tardis Command Block GUI
- TV21 Dalek Emperor
- New First Doctor Skin
- New Second Doctor Skin
- New Third Doctor Skin
- New Fourth Doctor Skin
- New Fifth Doctor Skin
- New Sixth Doctor Skin
- New Seventh Doctor Skin
- New Eighth Doctor Skin
- New Twelth Doctor Skin
- Greenscreen GUI (Included in the Command Block GUI, for people who like making videos etc)

Changed:
- Rendering / scaling
- Tardis Command Block D Texture

Fixed:
- 12th Doctor Block no longer causes rendering issues
- SWD statue can now be placed
- Fixed Major Lag issues

Update 27 Patch - 1.7.2 : 04/02/2014 2:42:49 pm4/02/14

Changes:
  • Fixed Huge Lag issues

  • Fixed Title Screen Issues

  • Added Build Number to Title Screen

  • Removed Beta Release Info

  • Fixed Tardis Monitor Bug / GUI

Update 27 - 1.7.2 : 03/31/2014 11:40:24 am3/31/14

Added:
- First Doctor Statue
- Second Doctor Statue
- Third Doctor Statue
- Fourth Doctor Statue
- Fifth Doctor Statue
- Sixth Doctor Statue
- Seventh Doctor Statue
- Eighth Doctor Statue
- Ninth Doctor Statue
- Tenth Doctor Statue
- 2005_Dalek Asylum Inmate 1
- 2005_Dalek Asylum Inmate 2
- 2005_Dalek Asylum Inmate 3
- 2005_Dalek Asylum Inmate 4
- 2005_Dalek Asylum Inmate 5
- Strategist Dalek Inmate 2
- 70s Dalek Inmate 1
- 70s Dalek Inmate 2
- 70s Dalek Inmate 3
- 70s Dalek Inmate 4
- Skaro Dalek Inmate 1
- Skaro Dalek Inmate 2
- Skaro Dalek Inmate 3
- Skaro Dalek Inmate 4
- Special Weapons Dalek Inmate 1
- Special Weapons Dalek Inmate 2
- Special Weapons Dalek Inmate 3
- New Tardis GUI (Select whichplanet you want to visit!)

Changed:
- Classic Humans can edit blocks
- Classic Humans can greif.
- Dalek Aim Improvments.
- Daleks now find path entities before trying to shoot
- Daleks aim improved
- Daleks speed increase
- Dalek Mod title screen can now be turned off using the config file


Fixed:
- 12th Doctor Block can now be placed
- Daleks No longer try to shoot enemies above them due to accuracy issues
- Fixed some rendering issues with one of the Tardises
- Dalek Lag issue

Update 26.99- 1.7.2 Pre Release 4 Update : 03/23/2014 4:20:24 pm3/23/14

Changed:
Added Names for:
- entity.60s Dalek.name
- entity.Red Dalek.name
- entity.Movie Dalek Black.name
- entity.Movie Dalek Blue.name
- entity.Gold Dalek.name=Time War Dalek
- entity.Empty Child.name
- entity.Empty Villager.name
- entity.Laser.name
- entity.LaserEx.name
- entity.Cyberman.name
- entity.Clockwork Droid.name
- entity.Auton.name
- entity.CybermanNew.name
- entity.CyberLeader.name
- entity.StoneDalek.name
- entity.Special Weapons Dalek.name
- entity.CyberVillager.name
- entity.Skull.name
- entity.Arm.name
- entity.Body.name
- entity.ImperialDalek.name
- entity.RenegadeDalek.name
- entity.K9.name
- entity.Bessie.name
- entity.SupremeDalekRed.name
- entity.SupremeDalek.name
- entity.ScientistDalek.name
- entity.StrategistDalek.name
- entity.IronsideDalek.name
- entity.Tardis.name
- entity.WeepingAngel.name
- entity.Snowman.name
- entity.MarineDalek.name
- entity.MovieDalekRed.name
- entity.IceWarrior.name
- entity.UNIT.name
- entity.80sDalek.name
- entity.NetherDalek.name
- entity.EnderDalek.name
- entity.EnderSpecialWeaponsDalek.name
- entity.Adipose.name
- entity.EmptyNPC.name
- entity.SuicideDalek.name
- entity.GoldMovieDalek.name
- entity.MCCZombie.name
- entity.Clara.name
- entity.PilotDalek.name
- entity.human.name
- entity.zygon.name
- entity.sontaran.name
- entity.silence.name
- entity.EntityWhispermen.name
- entity.EntityGelGuard.name
- entity.EntityCleaner.name
- entity.EntityTimelord.name
- entity.EntityInvasionDalek.name

- Revamped Title Screen
- Added sounds back to mod

Update 26.75 - 1.7.2 Pre Release 3 Update : 03/21/2014 2:25:34 pm3/21/14

Changed:
- Changed Cave Game World generation, now more random starting to implement basic caves
- Changed Minecraft Classic World Generation, World is now limited to 16^2 chunks or 256^2 blocks

Fixed:
- Gallifrey Grass colors

New Bugs:
- When traveling to Minecraft classic using the Vortex Manipulator you will spawn underground (not all the time but most the time) however returning to the overworld will take you to the coords about x:0 z:0
This will be fixed in the next update

Update 26.50 - 1.7.2 Pre Release 2 Update : 03/11/2014 5:22:06 pm3/11/14

Added:
- Tardis Round Things _1
- Tardis Round Things _2
- Tardis Round Things _3
- Tardis Round Things _4
- Tardis Round Things _5
- Tardis Round Things _6
- Tardis Round Things _7
- Tardis Round Things _8
- Tardis Round Things _9
- Tardis Round Things _10
- Tardis Command Block D
- Tardis Console

Changed:
- Improved Minecraft Classic Terrain Gen

Fixed:
- Clothing tab now has correct name
- Clothing tab now has correct icon
- Fixed Title screen rendering
- Fixed Names for all Items / Blocks

Update 26.25 - 1.7.2 Pre Release Update : 03/03/2014 5:02:52 pm3/03/14

We have currently updated the mod to work with 1.7.2, most of the mod is now working however there are still some features which need to be fixed, one of the main being the World Gen, some of it is ok, however it is still very buggy. 

The update has some changes to the title screen, removing the Dalek Mod server button, as we have plans to move this somewhere else.
We have also fixed quite a few small bugs, improved the Dalek Accuracy slightly.

Dalek Mod Update Log 11.42 : 02/16/2014 12:50:36 pm2/16/14

Added new sounds for Cybermen on attacking
Made Daleks more difficult
Improved Dalek Accuracy
Improved Dalek AI
Time War Daleks (Formerly Gold Daleks) have NBT Speed attributes
Removed Dalek Shooting delay
Added new dalek "Stay where you are sound"
Daleks can now blow down doors and raid buildings with wooden doors
Daleks now make the iron golem hit sound
Daleks now have a death noise that has a chance of playing when they die
Daleks from classic eras make different attack sounds.
2005+ Daleks now have extra sounds
Dalek lasers have a chance to start fires
2005+ Daleks have a chance to Emergency Temporal Shift
Added Crafting Recipes for all 3 Tardises
Added new sounds for K9
Fixed K9's AI
Replace the diamond in the regular Tardis with:
Gold for Tennants Tardis
Quarts for classic Tardis
Sontarans now cloak randomly
Zygons and Sontarans are now faster
2005+ Daleks now have a blue falling particle
Added a customizable Hologram you can change its skin by renaming it
Added Tardis command block B and C
Imperial Daleks can fly up stairs
Some Daleks have new models
Special Weapons Dalek has new Rotations
Re-added Title screen
New Button to connect to the official Dalek mod server
Complete re-write of Mod Structure for 1.7 Update
K9 now has sounds.
K9's aiming has been slightly improved
Tons of new assets and sounds!
Ice warriors and Clockwork droid speeds increased!
SWD now attacks Renegade Daleks
The Spawn code has been fixed here are all mobs the spawn Naturally:
Gold Daleks
60s Daleks
2005 Cybermen
Special Weapons Dalek
80s Dalek
Gel Guard
Suicide Dalek
Note: All AI is being re written slowly to the new "AI 2.0"
The Mobs affected are:
Every Dalek
Daleks have the view distance of zombies
Cybermen also have the few distance of zombies
Dalek AIM has been slightly fixed
2005 Cybermen
Sontarans
K9

Dalek mod coding server has been setup there are now two coders:
1WTC (Obviously) Roles: Bugs,Big Features,Rendering,WorldGen,Dimensions and Mod Structure
RedDash16 Roles: AI coding,Dalek Coding, Mob Spawning,Items,Crafting Recipies,Tool sets and Balancing

Dalek Mod Update Log 11.31 : 02/09/2014 11:20:29 am2/09/14

New:
- Added ability to have custom text on the sign of the Tardis Command Block
- Added Language Pack for German

Bug Fixes:
- Fixed Tardis Command Block rendering bug
- Fixed Tardis Command Block Rotation Issue
- Fixed Tardis Command Block server Crash

Dalek Mod Update Log 11.30 : 02/08/2014 12:10:32 pm2/08/14

New:
- Added a language system, this allows for different languages to be used with the Dalek Mod Items / Blocks, not all of the items / blocks have translations yet however most of them do.
- Added language Pack for Swedish
- Added language Pack for Russian
- Added language Pack for Mexican Spanish
- Added language Pack for Welsh
- Added language Pack for English

Bug Fixes:
- Lever is no longer called Torch
- Bill And Teds phone booth now has a name
- Fixed small rendering issues

Dalek Mod Version 11.25 - PATCH : 01/07/2014 2:35:23 pm1/07/14

Fixed Tardis Regen Bug:
The Tardis no longer regenerates at random intervals, it now will only regen if the main Tardis doors are not present or if the command /RegenTardis is used

Dalek Mod Version 11.25 / Update 25 : 01/01/2014 1:48:11 pm1/01/14

Added / Changed:
Classic Daleks Eye / Lights now glow
Paradigm Daleks Eye / Lights now glow
Movie Daleks Eye / Lights now glow
Movie Dalek Red Eye / Lights now glow
Invasion Daleks Eye / Lights now glow
Pilot Daleks Eye / Lights now glow
Suicide Daleks Eye / Lights now glow
Tardis Hum sound
9 / 10th Tardis Lamp Glow
11th Tardis Lamp Glow
First Doctors Astrakhan
Third Doctors Cloak
Colin Bakers Coat
The Moment
Fixed Bookshelf rendering bug
Texture changed for 10th Doctor
Texture changed for 11th Doctor
Texture changed for 12th Doctor
Texture changed for Gold Dalek
Texture changed for Imperial Dalek
Texture changed for Supreme Dalek (red)
Texture changed for TARDIS (2010)
Texture changed for TARDIS (2005)
Texture changed for Foreman Gates
Texture changed for 11th Doctor Statue
Texture changed for 12th Doctor Statue

Update 24 : 12/28/2013 10:23:14 am12/28/13

Added:
Minecraft Beta
Forest In a Box
Fixed Bugs

Comments :

Join us to post comments.

1 - 50 of 524

Doctor How
Level 1
New Miner
April 21, 2014, 4:04 pm

Since The Doctor's grave is on Trenzalore, is it there in the mod? If so, are there specific coordinates? Or is it just random?

TanHoneybew
Level 28
Expert Creeper Hugger
April 21, 2014, 7:22 am

Are you guys working on Story Mode right now, or will work on it later?

Themasterkenney1
Level 1
New Miner
April 20, 2014, 3:01 pm

and also can u make the charion circuit,make the tardis fly,and add vashna rada,upgraded cybermen,and more

Themasterkenney1
Level 1
New Miner
April 20, 2014, 3:00 pm

can u guys make links for older versions

Themasterkenney1
Level 1
New Miner
April 20, 2014, 2:58 pm

i guess its 100 persent done.....i think they cant update it anymore....

Themasterkenney1
Level 1
New Miner
April 20, 2014, 12:30 pm

i know

10money19324
Level 4
Apprentice Dragon
April 20, 2014, 12:11 pm

AWESOME TO THE MAX!!!

Spicer64
Level 1
New Miner
April 20, 2014, 9:14 am

For some reason mobs keep spawing inside of my TARDIS. Any suggestions on how to fix this?

Themasterkenney1
Level 1
New Miner
April 20, 2014, 5:27 am

add story mode and other tardises

Themasterkenney1
Level 1
New Miner
April 20, 2014, 4:10 am

the mod u installed wasnt compatible with the dalek mod

Themasterkenney1
Level 1
New Miner
April 19, 2014, 1:31 pm

its not compatible with the dalek mod's forge

Themasterkenney1
Level 1
New Miner
April 19, 2014, 12:14 pm

<br data-mce-bogus="1">= install the link bellow 
<br data-mce-bogus="1">

Themasterkenney1
Level 1
New Miner
April 19, 2014, 11:12 am

what forge do u have

Themasterkenney1
Level 1
New Miner
April 19, 2014, 11:11 am

i see

The Doctor is in
Level 1
New Crafter
April 19, 2014, 9:55 am

btw, When I try to play with Not Enough Items 1.7.2, it crashes. I tried it without the mod, it didnt crash. It is the Dalek Mod that is crashing my game with Not Enough Items 1.7.2  ---- Minecraft Crash Report ----
// Uh... Did I do that?

Time: 4/19/14 12:57 PM
Description: Exception in server tick loop

java.lang.RuntimeException: java.lang.NullPointerException
at codechicken.nei.NEIServerConfig.loadWorld(NEIServerConfig.java:56)
at codechicken.nei.NEIServerConfig.load(NEIServerConfig.java:41)
at codechicken.nei.ServerHandler.loadEvent(ServerHandler.java:44)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_13_ServerHandler_loadEvent_Load.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:74)
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:94)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:706)
Caused by: java.lang.NullPointerException
at codechicken.core.CommonUtils.getSaveLocation(CommonUtils.java:28)
at codechicken.nei.NEIServerConfig.getSaveDir(NEIServerConfig.java:45)
at codechicken.nei.NEIServerConfig.loadWorld(NEIServerConfig.java:50)
... 9 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 82139920 bytes (78 MB) / 253681664 bytes (241 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 16, allocated: 29, tallocated: 77
FML: MCP v9.01-pre FML v7.2.125.1034 Minecraft Forge 10.12.0.1034 7 mods loaded, 7 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML{7.2.125.1034} [Forge Mod Loader] (forge-1.7.2-10.12.0.1034.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge{10.12.0.1034} [Minecraft Forge] (forge-1.7.2-10.12.0.1034.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CodeChickenCore{rc_} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
NotEnoughItems{rc_} [Not Enough Items] (NotEnoughItems-1.7.2-rc1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
DamageIndicatorsMod{3.1.0} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
thedalekmod{13.10} [DalekMod] (The Dalek Mod - 1.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'

Themasterkenney1
Level 1
New Miner
April 19, 2014, 11:15 am

i see.what forge do you ,is it the latest?

The Doctor is in
Level 1
New Crafter
April 19, 2014, 1:56 pm

version 10.12.0.1034

Themasterkenney1
Level 1
New Miner
April 19, 2014, 9:28 am

when are the severs gona be up

Themasterkenney1
Level 1
New Miner
April 19, 2014, 9:15 am

they did that i think when the tardis had no insides
i saw it in a mod review

The Doctor is in
Level 1
New Crafter
April 18, 2014, 4:17 pm

FINALLY that annoying 11th Doctor TARDIS bug has been fixed

Themasterkenney1
Level 1
New Miner
April 18, 2014, 11:53 am

IT WORKS

Themasterkenney1
Level 1
New Miner
April 18, 2014, 11:09 am

and also how do u open the tardis doors

Doctor How
Level 1
New Miner
April 18, 2014, 3:18 pm

I dont think they made it like that yet... they will one day though :)

Themasterkenney1
Level 1
New Miner
April 18, 2014, 11:03 am

i have 1.6.4 it works....but i want 1.7.2 someone help me :(

Themasterkenney1
Level 1
New Miner
April 18, 2014, 10:59 am

:(

Themasterkenney1
Level 1
New Miner
April 18, 2014, 10:57 am

i did everything but nothing!

Themasterkenney1
Level 1
New Miner
April 17, 2014, 3:39 pm

i keep installing 1.7.2 but it wont work i installed forge 1.7.2 and nothing!!!

nomich11
Level 1
New Explorer
April 18, 2014, 9:15 am

Did you put the dalek mod zip file into the mods folder?

Themasterkenney1
Level 1
New Miner
April 18, 2014, 11:00 am

yes i did everything,i installed 1.7.2 forge,i install 1.7.2 dalek mod,i put it in the mods folder,i activated 1.7.2 forge
and when i was gona see if it worked it crashed

Themasterkenney1
Level 1
New Miner
April 17, 2014, 3:38 pm

it wont work!!!

enderman6677
Level 1
New Explorer
April 17, 2014, 9:33 am

i know why i cant download it its cause i have minecxraft cracked!

bobdudeblood99
Level 9
Apprentice Miner
April 16, 2014, 4:19 pm

I still want custom screwdrivers.

drwills83
Level 8
Apprentice Miner
April 16, 2014, 3:15 pm

love this mod, just wondering could you please try and add a feature where you can actually fly the tardis ya now like   w forward    s backward  all that stuff

SebTheGuitarMan97
Level 1
New Miner
April 15, 2014, 3:45 am

Can domeone please please please please show me how to use this mod?

nomich11
Level 1
New Explorer
April 16, 2014, 10:38 am

You can just experiment with the mod. Or use the blocks to build with, or you could start a survival world using it.

SebTheGuitarMan97
Level 1
New Miner
April 15, 2014, 2:34 am

I may sound dumb, but could someone please help me, how do i install this mod, I have installed forge sucessfully and now what?

1WTC
Level 52
Grandmaster Architect
April 15, 2014, 7:56 am

Download the mod, and place the .zip downloaded into your mods folder located at %appdata%/.minecraft.mods

The Doctor is in
Level 1
New Crafter
April 13, 2014, 4:08 pm

I tried the mod with Not Enough Items for 1.7.2. The mod is making Minecraft crash.

1WTC
Level 52
Grandmaster Architect
April 14, 2014, 1:34 am

Which version of forge are you using?


if it is the latest then please downgrade to this version:
http://files.minecraftforge.net/maven/net/minecraftforge/forge/1.7.2-10.12.0.1034/forge-1.7.2-10.12.0.1034-installer.jar

The Doctor is in
Level 1
New Crafter
April 14, 2014, 9:33 am

It still doesnt work with Not Enough Items+I used version 10.12.0.1024

---- Minecraft Crash Report ----
// Ouch. That hurt :(

Time: 4/14/14 12:35 PM
Description: Exception in server tick loop

java.lang.RuntimeException: java.lang.NullPointerException
at codechicken.nei.NEIServerConfig.loadWorld(NEIServerConfig.java:56)
at codechicken.nei.NEIServerConfig.load(NEIServerConfig.java:41)
at codechicken.nei.ServerHandler.loadEvent(ServerHandler.java:44)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_18_ServerHandler_loadEvent_Load.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:74)
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:94)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:412)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:705)
Caused by: java.lang.NullPointerException
at codechicken.core.CommonUtils.getSaveLocation(CommonUtils.java:28)
at codechicken.nei.NEIServerConfig.getSaveDir(NEIServerConfig.java:45)
at codechicken.nei.NEIServerConfig.loadWorld(NEIServerConfig.java:50)
... 9 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 147060800 bytes (140 MB) / 293568512 bytes (279 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 16, allocated: 29, tallocated: 77
FML: MCP v9.01-pre FML v7.2.116.1024 Minecraft Forge 10.12.0.1024 9 mods loaded, 9 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
FML{7.2.116.1024} [Forge Mod Loader] (forge-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Forge{10.12.0.1024} [Minecraft Forge] (forge-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
CodeChickenCore{rc_} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
NotEnoughItems{rc_} [Not Enough Items] (NotEnoughItems-1.7.2-rc2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
MiscItems{@VERSION@} [MiscItemsAndBlocks] (miscitemsandblocks-094.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Mantle{${version}} [Mantle] (miscitemsandblocks-094.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
thedalekmod{13.07} [DalekMod] (The Dalek Mod - 1.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
voxelmap{1.7.2} [VoxelMap] (voxelmap-1.7.2-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'

PixelBirdz
Level 20
Expert Dragonborn
April 13, 2014, 4:23 am

what is the tardis for "tardis" that is made out quartz and only has one room? And there is a random tardis roundel in the sky lol.

PixelBirdz
Level 20
Expert Dragonborn
April 13, 2014, 3:34 am

awesome... thats all i can say... awesome...

thatcreeper+
Level 1
New Miner
April 12, 2014, 7:52 am

im not a big fan of doctor who, but this mod is simply amazing. keep up the good work

Patrick Tennant
Level 6
Apprentice Warrior
April 12, 2014, 7:23 am

Wat is the address to the Server?

The Doctor is in
Level 1
New Crafter
April 11, 2014, 3:05 pm

i have a idea for the mod, add every TARDIS there has ever been (Not 11/12, 9/10) like a War Doctor TARDIS you can travel in, and a 8th Doctor TARDIS. And you should Redo the Classic TARDIS interior since it is very inacurate. Just a idea

Davros123
Level 1
New Miner
April 10, 2014, 3:46 pm

undefined

nomich11
Level 1
New Explorer
April 10, 2014, 4:29 pm

What do you mean by that?

nomich11
Level 1
New Explorer
April 10, 2014, 3:27 pm

Hello, I would like to use your mod to do a modded survival on my new youtube channel.



Thank you. :D

Doctor How
Level 1
New Miner
April 9, 2014, 3:08 pm

When I went to Gallifrey, the suns were missing textured...

JordieKat
Level 1
New Miner
April 9, 2014, 9:52 am

Hello! Just take a moment of your time. I've been trying to install this on a server. And It will not work.
I've dragged the zip in the mods folder and it should have worked, but none of the items will show up like the fez, and the hats. And also the TARDIS won't spawn from my TMI. Nor will any other item..
Please help?

gamersnowy
Level 2
Apprentice Explorer
April 8, 2014, 8:43 pm

This is so COOOOOOOOLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL

Molten_Butter
Level 1
New Network
April 8, 2014, 12:48 am

how do you regenerate?

rainbohprincess
Level 1
New Miner
April 7, 2014, 1:54 pm

My boyfriend and I have searched online everywhere and done everything that's been said to do about gettng this mod to work.  We even downloaded tmi in the hopes that tmi might make it work.  IT DOES NOT WORK FOR ME.  I am really annoyed with this because Doctor Who is one of my favorite things in the world.

1WTC
Level 52
Grandmaster Architect
April 7, 2014, 2:25 pm

Which version of the mod are you downloading, is it the 1.6 version or the 1.7 version?

rainbohprincess
Level 1
New Miner
April 7, 2014, 3:33 pm

the one for 1.7.2

1WTC
Level 52
Grandmaster Architect
April 8, 2014, 12:51 am

brolan55
Level 5
Apprentice Dragon
April 7, 2014, 12:42 pm

why when daleks 
go in warter you cant 
see or kill them???

Wmac mich
Level 8
Apprentice Architect
April 5, 2014, 9:36 pm

When is the story mode coming out and the servers??

RedDash16
Level 12
Journeyman Scribe
April 7, 2014, 1:02 am

Soon.we hope.

Wmac mich
Level 8
Apprentice Architect
April 7, 2014, 2:16 am

Thanks.

Doctor How
Level 1
New Miner
April 2, 2014, 4:09 pm

Are you guys going to add a statue for the War Doctor? I mean, I guess Peter Cushing could work, but I don't know...

RedDash16
Level 12
Journeyman Scribe
April 5, 2014, 4:56 pm

Probably

Doctor How
Level 1
New Miner
April 6, 2014, 2:07 pm

Oh, alright. Thanks for letting me know.

TheNinja03
Level 2
Apprentice Warrior
April 1, 2014, 3:00 pm

Do the updates still update the 1.6.4 version?

RedDash16
Level 12
Journeyman Scribe
April 1, 2014, 5:41 pm

At the moment we are focusing on 1.7.2 right now
Updating both versions is hard due to the code being so different.

RedDash16
Level 12
Journeyman Scribe
April 1, 2014, 9:42 am

Hi I'm a developer of this mod i can confirm the mod is for 1.7.2 but there is an older 1.6.4 version also available

bobdudeblood99
Level 9
Apprentice Miner
April 1, 2014, 5:30 am

its says the download is for 1.7.2 but the game version says its for 1.6.4 wich is it?

Redstone Studios
Level 13
Journeyman Pirate
April 1, 2014, 2:54 am

You didnt post a picture about the - Bigger on the inside Tardis.

destroyer_of_aliens
Level 2
Apprentice Skinner
March 31, 2014, 5:55 pm

Wait... It says that it is for version 1.6.4 but you say it's for 1.7.2

SG_Unicron
Level 16
Journeyman Engineer
March 31, 2014, 8:59 pm

That's cause it's for both. They're working on updating it for 1.7. But while it's being updated, you can still use it for 1.6.

destroyer_of_aliens
Level 2
Apprentice Skinner
March 31, 2014, 5:54 pm

I want to hug you and I like staring at my profile pic because whenever you type something it shakes so yeah hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhghghghghghgghjfjdjxjjj

The Doctor is in
Level 1
New Crafter
March 31, 2014, 4:24 pm

The 11th Doctors TARDIS has a bug. When I enter, half of the whole thing is Oak wood Planks. Can you fix it? And the Sonic Screwdrivers dont work on Iron Doors anymore

Famix
Level 22
Expert Nerd
April 7, 2014, 8:40 pm

Sonic doesn't work at all!

I hope they fix

1 - 50 of 524