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[1.7.2] Survivalist Mod Alpha v1.4-a - Realistic Survival Mod

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MadeBySix
Level 42 : Master Modder

The Survivalist Mod is a fairly self explanatory one. It is a mod that aims to shift the focus of Minecraft's survival mode from simple resource collection and construction to in-depth survival in the vein of S.T.A.L.K.E.R and DayZ. You will need to find water, cook food and collect resources to craft medical supplies. All the while, keeping an eye on your body temperature and trying not to die. You will need to keep your wits about you to survive in harsh world of the Survivalist Mod.



The mod started as a simple one. We wanted to make the game harsher and more realistic, in a way that fit in with the game without being too complicated. But as we developed it, the mod became more and more ambitious. Now, in addition to the current and planned features (inventory weight, body temperature, thirst, seasons, backpacks, seasonal clothing, etc...) we are working on adding horse drawn carts and ships, water towers and filtration systems. This mod has grown from being about pure survival, to being a mod where a nomad struggling to survive in the woods can go on to start a fully functioning community by the riverside, create a desert down with a water tower, have a stable of horses for transport. This mod is about giving the player a tough environment to survive in, and giving them the tools to thrive in it.

As a side note, we will also be putting emphasis on aesthetic customisation in our mod.

You can find our Minecraft forum thread here, our Wiki here and our website here.

Download and Installation

Please note that it is important that you use this method to install it, as there is one class file that requires a minor alteration.
Alpha v1.3 Release Build

1. Download Survivalist Alpha 1.3 Release Build from here.

2. Download Forge Installer 1.6.2 from here.

3. Run the Forge Installer and install it to your client.

3. Open your start menu and type "%appdata%" then press Enter. Go into "Roaming.minecraftmods"

4. Put the Survivalist Mod zip in that folder.

5. Run the Minecraft Launcher and launch the "Forge" profile.

Current Features
General
  • Configuration File
  • Error Reference System
Health
  • Health regeneration disabled

  • Craftable medical supplies added
Thirst
  • You can get thirsty

  • Craftable water bottles - due for replacement with water skins (different sizes will also be added)

  • Thirst is affected by body temperature
Body Temperature
  • You have body temperature

  • Body temperature changes based on biome

  • Being in water causes body temperature to drop

  • Sprinting raises body temperature

  • You will die if you get too hot or too cold

  • Lower your body temperature by drinking

  • Craftable heat packs to raise body temperature
Temperature
  • Biomes have different temperatures - System due for complete overhaul.

  • Night and day time affects the temperature

  • Temperature display on right hand side of screen - GUI is also due for a complete change. Nothing should be considered final.
Food (Old food hasn't been removed and is still accessible though creative mode)
  • Meat will now decay and become rotten meat

General
  • Configuration File
  • Error system to give details about issues
Health
  • Health regeneration disabled

  • Craftable medical supplies added
Thirst
  • You can get thirsty

  • Craftable water bottles

  • Thirst is affected by body temperature
Body Temperature
  • You have body temperature

  • Body temperature changes based on biome

  • Being in water causes body temperature to drop

  • Sprinting raises body temperature

  • You will die if you get too hot or too cold

  • Lower your body temperature by drinking

  • Craftable heat packs to raise body temperature
Temperature
  • Biomes have different temperatures

  • Night and day time affects the temperature

  • Temperature display on right hand side of screen
Food
  • Meat will now decay and become rotten meat - Decay times will be changed soon

Inventory
  • Inventory has weight
  • Exceeding inventory weight will cause player to be slowed significantly - This whole feature is new, and is not complete
  • Weight can be increase by crafting backpacks
Progress: 15% Complete
Game Version:Minecraft 1.6.2
Tags:Forge, New, Survival, Hard, Challenging, Challenge, Thirst, Temperature, Health, Death, Smp, Multiplayer, New Content
Credit:Snoogle13 - Programmer

1.4-a Release, Minecraft 1.7.2 and Streaming : 02/12/2014 1:47:02 pm2/12/14

Hello everyone, long time. This update just to say that we have completely remade the mod from scratch to be a lot more stable, a lot more functional and compatible with Minecraft 1.7.2. It is only bare bones functionality at the moment, but we are very close to having a release ready.

We will be streaming our first playtest of build 1.4-a tonight at 9pm GMT, we hope you can join us. Feel free to ask questions, we'll be talking about our plans going forward and what the current situation is. General chitchat is welcome too! We hope you can come by:

www.twitch.tv/snoogle13

Current Situation : 10/31/2013 10:03:00 pm10/31/13

I just wanted to quickly post here (to anyone still paying attention, not that I would expect you to) that this mod *isn't* actually dead. Just taking a break. The guy we had coding it had kind of slowly lost interest, until the whole thing just kind of stopped. I had been in charge of the project, but without my coder, I couldn't do much.

The situation right now is that I am going to take over development. I am doing a degree in games programming, and will start work very soon. I am going to practice by trying to update the mod to the more recent Minecraft updates, and then by working on some bugfixes. If all goes to plan, hopefully by Christmas I will be working on the next feature updates.

I don't expect anyone to hang around until then, but if you keep us followed, then I will make an announcement when there is something new to show you. That way, you can all be interested again when we actually give you something to be interested about!

Sorry everyone, there's nothing I would hate more than dropping this project. I really care about it. Thanks for reading.

-Dan

Survivalist Mod v1.3 Inventory Tweaks and Minecraft 1.6.2 : 07/15/2013 8:25:28 am7/15/13

Hey everyone. This is just an update to discuss what's going on with the mod right now. I've written a blog post over on our website, so if you're interested to read about what's going on and what we're planning to do in the immediate future, go have a read here!

Thanks!

Version 1.6.2 - Error System Fixed : 07/11/2013 7:46:24 pm7/11/13

We've now updated the mod to Minecraft version 1.6.2. We have provided installation instructions that we hope are as simple and accurate as possible, and the mod should now be working in the current version of Minecraft. As I mentioned in the last update log, there's not much in the way of features included in this version, but they're on their way. This is just so that you don't have to choose between our mod and horses! We have a lot of crazy special stuff planned for the horses, so we're really glad they're in now. We hope you're excited too.

We've fixed the error system now, so if you are experienced at installing mods, you may use whichever method suits you best. If you get any errors come up once you join a world, simply check the error page on our Wiki for information on how to fix it. You can find a permanent link to that page on Mod Page here on PMC.

Don't forget, if you are using an older version of Minecraft for any reason, we have a backlog of every old version of our mod still available to download here. Enjoy 1.6.2 everyone!

Inventory Fixes and Error System : 07/08/2013 8:30:08 pm7/08/13

Thankyou so much for over 10,000 views here on Planet Minecraft, and all of the positive support. It really means a lot to us!

Please keep in mind that this is an Alpha, and is in very early development. We are just trying to produce an enjoyable experience for as many people as possible in our spare time, and will respond to any suggestions or requests. All we ask is that you are considerate of both the early stage we are at and the limited time we may have available. Thanks!

Version 1.2 has been released. We apologise that there are not many new features in this version, but they are currently incomplete. We don't want to release a bunch of incomplete stuff, so we will be releasing a stable version here. Any link to new stuff has been broken in this version as a result. This version addresses the issues people have been having with the inventory being blocked out and unblocks it again. To compensate, inventory weight has become more restrictive at the start. To clarify, your whole inventory will be visible, but how much you can store in it will be quite low.

We are happy to address any tweaks people believe should be made to the weights of items and different weight limits. I personally believe that the backpacks aren't quite effective enough. We are currently working on giving backpacks their own custom slots so that they can be worn with armour, but have been having a small bit of trouble with that, so just stick with us for a little bit. You can find the recipes on the wiki, and don't forget, the backpack art is temporary.

Finally, we have added an error system in this version. This is to address all of the people installing the mod in the mods folder and not copying the "ti.class" folder from the .zip into their "minecraft.jar", and hopefully any errors that come up in the future. Now if you have not installed the mod correctly, you will see a small message in your chat informing you such, and we will have a list of errors on the Wiki that you can refer to for a solution.

Edit: The error system is somewhat redundant at the moment, as for some reason if you install it any other way than the way you're supposed to it crashes. To avoid any issues, please make sure you follow the instructions we provide.

Thanks for your continued patience!

1000 downloads! : 06/17/2013 7:11:22 pm6/17/13

Just a quick update to say that we just hit 1000 downloads on Planet Minecraft! This is a huge deal for us, we've been around for about 4 months now, and we haven't got anywhere near as much attention as we have from this community in the last 20 days. We really want to thank everyone who downloaded the mod, and hope you're all enjoying it. Those of you playing the mod, if there's anything we can do to improve your experience, please let us know. Thanks everyone!

Backpack Redesign : 06/16/2013 11:26:13 am6/16/13

So, for those of you currently using the Survivalist Mod, I thought you'd be interested to learn about the changes we're think about making to the backpack system. Firstly, we've decided to stop blocking out the inventory. It causes far too many problems. We're going to be limiting weight more in the beginning, but allowing the player all of their slots. We'll add a few small backpacks that add varying amounts to your weight, right up to one that adds quite a lot to your weight.

There will also perhaps be higher tier backpacks that add weight, and extra slots to your inventory. Lastly, we will be adding custom slots for your backpacks, so they won't be worn in your armour slots any more.

New Patch : 06/09/2013 8:45:40 am6/09/13

The new patch is a result of the many bugs present in the current pre-release. We're still working on the full patch, and there are a few issues present as well as a few features and tweaks left to do. However, what we have done is added three backpacks that you can craft and fixed a bunch of the more serious bugs. This will drastically improve the gameplay of the mod, and we hope this holds you over until we're done.

I will be posting the recipes for the backpacks on the Wiki later today. The recipes are only temporary currently, as we will be adding a fabric item that is required to craft them a bit later. The current recipes are a bit strange.

The new patch is now available for download, so go get it!

New Links, Screenshots and Progress : 06/06/2013 4:15:13 pm6/06/13

Hey everyone, we've added the Minecraft Forum thread and a link to our Rapidshare to the top of the main post, as well as putting up a more up to date screenshot. We have been hard at working playing the mod and making a list of all of the bugs to fix, in an attempt to squash them all ready for the release of the next version. Fortunately, the gameplay seems completely bug free, with the few bugs we've found being fairly minor. We will be making a few tweaks to the inventory system before release, but other than that, things are shaping up nicely. We look forward to showing you!

Playtesting and Bugfixing : 06/02/2013 7:12:13 pm6/02/13

As I mentioned earlier, we had hope to upload a video of us playtesting the mod today. Due to framerate issues experienced because of computers messing up, we weren't able to play properly, but we did find a whole bunch of bugs that we fixed. But we ran out of time and weren't able to film a whole video. We'll try again, possibly tomorrow, but in the meantime, here's one of the funnier bugs we found. I apologise in advance for my loud laughter.

http://youtu.be/oh9AAJVRaBc

Release Progress : 06/02/2013 8:08:41 am6/02/13

After a lot of hard work yesterday, a lot of progress has been made. Bugs have been fixed left, right and centre and we have got 3 different types of backpacks in. The whole system is performing beautifully. They're craftable, they allow you to carry more.

We will be playtesting it today, and uploading a video of our adventures on Youtube later. Be sure to subscribe to our Youtube channel to see the video as soon as it's uploaded! The goal of today is to give players an insight in to the new release as played by us, as well as eliminate as many bugs as possible before release. If all goes well, you will see the full release very soon!

Thanks for reading.

Inventory Weight and Backpacks : 05/30/2013 12:48:46 pm5/30/13

Hey everyone, I thought I'd just write an update describing in more detail exactly what we're working on. Those of you who have downloaded the current release will know that it includes a far from complete inventory weight system. This means you can only carry so much before you become very sluggish. Since we released this download, we have added in a crafting recipe for the backpack and restricted the players inventory to their hotbar when not wearing a backpack. This essentially represents what the player can carry on their person, without the help of a bag.

There is much to do before we release this build. Many things need working out and fixing. We want to add in a few more sizes of backpacks and the ability to combine your backpack with your armour, to begin with. These backpacks will have two purposes - they will increase your maximum weight limit and unlock new lines in your inventory. It will therefore be possible to unlock your full inventory again. We also have plans for specialist backpacks such as the miners backpack - a large sized backpack that makes all ores and stone weigh half the amount. This should give you an idea of the kind of progression our system should allow.

Please note that current item weights are not final, and we will be tweaking them before we fully release Alpha v1.0, and in the future we will add a system allowing players to manually configure the weights of items from other mods they may have installed. We may also overhaul the GUI of our mod and make a few tweaks and changes very soon.

We will have more news for you soon, thanks for reading!

Comments : 182

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1 - 50 of 182

lilastrokid08
Level 16
Journeyman Skinner
April 17, 2014, 7:20 pm

Still in production?

MinerBoy004
Level 3
Apprentice Miner
March 5, 2014, 3:31 pm

WHy does it say 1.7 when its not...

MadeBySix
Level 42
Master Modder
March 5, 2014, 4:07 pm

Fair question. Basically, the mod isn't really released. We've scrapped all the past builds, and are planning to release it fresh for 1.7.2. We made the change a little while ago about a day before we planned to release, and then a really game breaking bug popped up and we've been having trouble figuring it out.

Ewery
Level 1
New Miner
March 3, 2014, 3:25 pm

Okay, I have a few suggestions. Now, please take these seriously, I think they would be great additions:


  1. You should be able to drink straight from water blocks, except water in ocean and beach biomes should dehydrate you, water in river biomes has a chance of poisoning you, and water in swamp biomes is safe to drink (Suprisingly accurate, they are big natural filterers of water because of the plants)
  2. You should have an easier way to make fire (rubbing sticks with a high chance of failure or something).
  3. Your body tempature should rise near a fire.
  4. Furnaces should be harder to craft, making fires the most efficent way to cook things (in the beginning).
  5. No punching trees! You should have to break leaves to get sticks which can be used to craft a hachet with some rocks (mabye in dirt?)
  6. There should be ice packs, like the heat packs.

And that's all I have for now. It looks great.

Ewery
Level 1
New Miner
March 3, 2014, 3:06 pm

Wow, this looks amazing.

rya123s
Level 20
Expert Spelunker
February 27, 2014, 12:01 pm

making zombie apocolypse mod pack and the fact tha it doesn't work on 1.6.4 is killing me cause this is the kind of mod i spent days searching for... why fate why? :(

lilastrokid08
Level 16
Journeyman Skinner
February 20, 2014, 10:59 pm

Hows it going on the mod ? :)

Snoogle13
Level 1
New Crafter
February 22, 2014, 10:05 am

weve got alittle behind, we have had alot of uni work come up. once dan is back from his weekend away we will get some work done

Daniel2433feck
Level 1
New Miner
February 13, 2014, 5:58 pm

what does it do

lilastrokid08
Level 16
Journeyman Skinner
February 13, 2014, 10:48 pm

why don't you read it

Daniel2433feck
Level 1
New Miner
February 25, 2014, 3:21 pm

I was lazy and bored

lilastrokid08
Level 16
Journeyman Skinner
February 12, 2014, 11:15 pm

Any word on the release date?

MadeBySix
Level 42
Master Modder
February 13, 2014, 5:25 am

Yeah, we streamed a live playtest about 15 hours ago and found a pretty major bug. It needs to be fixed before we can release. Very soon though!

Snoogle13
Level 1
New Crafter
February 13, 2014, 3:43 am

soon. Next couple of days hopefully

lilastrokid08
Level 16
Journeyman Skinner
February 13, 2014, 10:49 pm

Great :) im pretty much putting off minecraft till it does.

TheMightyWaffle
Level 32
Artisan Taco
February 12, 2014, 5:21 pm

does this work for 1.6.4?

Snoogle13
Level 1
New Crafter
February 13, 2014, 3:42 am

unfortunately no but will be releasing soon for 1.7.2

lilastrokid08
Level 16
Journeyman Skinner
February 10, 2014, 2:03 pm

THIS MOD LOOKS AMAZING!!!! I've played with it a little bit in 1.5 and it was really fun. I also had the camping mod with it, and i gotta say you guys should try to work something out with the creators of the camping mod you would truly have a masterpiece, although this mod by its self would be enough to make me happy for a very long time. KEEP IT UP!!1.7!!!!!

MadeBySix
Level 42
Master Modder
February 10, 2014, 2:55 pm

We're glad you like it. We're currently working on rebooting it, we've rebuilt it from scratch for 1.7. We're hoping to get it out this week.

lilastrokid08
Level 16
Journeyman Skinner
February 10, 2014, 3:19 pm

That would be awesome to see out this week!! I'm exited to see how well you all did. this mod is exactly what i need for the world i just started, i got the 1:1500 scale of the earth and I'm making my journey across the world. This mod is what i need for the survivalist feel to it all.
QUESTION: Will you be adding any food items?

Snoogle13
Level 1
New Crafter
February 11, 2014, 4:42 am

i think we will be adding our own foods down the line

Thomas

lilastrokid08
Level 16
Journeyman Skinner
February 11, 2014, 12:02 pm

Awesome :) I'm looking forward to it !

veangeance A7X 6661
Level 1
New Miner
December 14, 2013, 6:50 am

OMFG I F****NG LOVE THE LOOK OF THIS MOD (i dont know how to download mods for 1.6+) BUT I THINK YOU GUYS SHOULD KEEP WORKING ON IT

Ideas

*There are Tigers/Lions w/ lots o' health and give you tiger/lion pelts to craft armor that increse body temp
*Sheep drop Mutton
*Burnt food, Campfires, water purification (mentioned by Zathmo)

I'll keep thinking and i just cant wait to find out how to install this mod! :DDDDDDDDDDDDDDDDD

Also can i do a lets play on this? Plz check out my channel Vengeance_FTW Thx 4 reading :)

RoboShadow
Level 16
Journeyman Architect
February 12, 2014, 2:32 pm

You are in need of a lesson in grammar and spelling.

veangeance A7X 6661
Level 1
New Miner
March 25, 2014, 3:21 pm

are you happy now bi**h?

Snoogle13
Level 1
New Crafter
February 5, 2014, 3:55 pm

yes you may do a lets play we love to see them, please send us a link when its up. But personally i would recommend waiting for out 1.4-a release before you record as it is completely overhauling the mod for the better

Thomas

p.s. sorry for the late reply we got side tracked

nanodrilo121
Level 1
New Miner
October 30, 2013, 2:26 pm

1.7 please?

MadeBySix
Level 42
Master Modder
February 5, 2014, 9:32 am

3 months ago. Whoops. Sorry about that!

Forge has only recently been made available for 1.7+, so that's what we're doing now. It's on its way, the mod is now officially back in full development.

Thelastofus1345
Level 1
New Miner
October 21, 2013, 2:20 pm

cool someone had my idea

DiggyDigger456
Level 1
New Miner
October 5, 2013, 7:04 pm

THIS MOD IS JUST WHAT I WANTED!!!!! ...but its only 15% complete.
HURRY UP ON FINISH[size=10pt]ING IT!!!![/size]

Snoogle13
Level 1
New Crafter
February 5, 2014, 9:33 am

Don't worry we are back working on the mod properly. it shall be fixed and more beautiful then ever

Shephard01
Level 20
Expert Dragonborn
November 28, 2013, 10:54 am

Be patient. It is really difficult creating mods, and sometimes the mod makers have to go to college, or have a job to go to.

HaylingZar
Level 20
Expert Dragonborn
September 20, 2013, 11:24 am

I installed the mod per the instructions. I got error 1 when I started the game. these are the bugs I have at present:
Chests become invisible and give off pink and black broken textures when breaking.
Meat glitches in hand and keeps disappearing, eating is buggy and gives poison (think poison is intended)
When I wear any kind of backpack my skin goes pink and black with a broken texture (i used default resource pack for this by the way)
Drinking animation is also glitchy
My health still regenerates on all difficulties

Please help!

Shephard01
Level 20
Expert Dragonborn
November 28, 2013, 10:56 am

Try re-installing the mod, if that doesnt work, just see if you installed the mod correctly. Or, just wait for next update to mod.

HaylingZar
Level 20
Expert Dragonborn
December 1, 2013, 5:26 am

OK, thanks

Chazz_1502
Level 1
New Miner
September 17, 2013, 8:18 am

Is there a way to disable the Weight hud at the top or atleast delete it? PLEASE ANSWER

Icey3229
Level 1
New Crafter
September 6, 2013, 4:28 am

This is what i wanted most in minecraft......KEep up the good work

Zathmo
Level 1
New Miner
August 29, 2013, 11:56 am

So this mod is looking really sweet. I had a couple suggestions of things you may wanna add just to make surviving a little bit more of a challenge. To start, i think that the player should have to purify their water before drinking it, whether it is from boiling it or by some other method. Also, a player should slowly lose body temperature in winter biomes unless they are wearing fur clothing made from wolf pelts to keep them warm, however if they wear these fur clothes in other biomes their body temperature should rise. Also campfires should be added in. And that should provide heat for you in winter biomes or at night, and should also give a chance to cook. Also body temperature should drop faster at night time in winter biomes than other biomes. Food should have a chance of burning. And when cooking on campfires the chance of burning food should be much higher. Campfires can only be fueled by sticks and firewood which can be crafted by placing a log into a crafting table. Ill list it out for you to make it simple :)
-Add Water Purification
-Add Wolf Pelts, And Fur Clothing
-Add Campfires
-Add Burnt Food
[size=10pt]You don't have to add any of these, i just thought these would make the mod slightly more interesting. I mean you're the programmer, and its your mod. You decide what you want to do with it, i just thought it would be cool to have some of these things in it. Thanks for reading!:)[/size]

Kitty Mittens5683
Level 1
New Miner
August 27, 2013, 3:03 pm

I followed the instructions exactly but MC won't start up!

Kitty Mittens5683
Level 1
New Miner
August 27, 2013, 1:59 pm

So, hunger exsists, even in peaceful?

WhiteMist459
Level 7
Apprentice Hunter
August 12, 2013, 11:50 pm

can i have it where it just spawns zombies if not can you help find a mod for 1.6.2 that just spawns zombies or update this one to make where it does that but love this mod

TheAlmightyLemon
Level 24
Expert Dragonborn
August 18, 2013, 4:47 am

why would there be just zombies spawning randomly? that's a horrible idea, sorry.

TheCraftKid
Level 14
Journeyman Architect
August 6, 2013, 7:43 pm

i have added this to my 1.5.2 MEGA mod pack that has 167th mod :D if you wana know my live stream look on Twitch FOR: CkEveryDay



I love this MOD

Snoogle13
Level 1
New Crafter
August 7, 2013, 8:31 am

Thanks TCK we value you're surport

TheCraftKid
Level 14
Journeyman Architect
August 13, 2013, 2:50 am

hey just call me Ck everyone else does.



also it will be in a MEGA wopping 200 Mod PACK :D I DO live streams everyday :P so you can see the proof look up CKEveryDay on twitch

also can you add support for the thirst mod BECAUS I love this mods hyperthermia and etc but the thirst mod has a somewhat more realistic feel to filtering water and etc



or why not have you guys add that into your mod :D

pickles123
Level 7
Apprentice Narwhal
August 5, 2013, 2:04 pm

amazing. just amazing.

Snoop_Dawg105
Level 1
New Explorer
August 1, 2013, 2:03 pm

Awesome mod can't wait for the full release! Diamond for this!

killerboom
Level 1
New Miner
August 1, 2013, 4:26 am

Is it just me or is the completely available on-screen information of thirst and tempature so good that cuts through my perception of available on-screen information rendering me completly unable to see it?

EDIT:Never mind, I'm screwing up installing somewhere.

MadeBySix
Level 42
Master Modder
August 1, 2013, 4:53 am

Haha, that's alright. Glad you figured it out. I just realised that the installation information here is outdated, so I'll fix that. Thanks for the heads up!

TheCraftKid
Level 14
Journeyman Architect
July 25, 2013, 4:43 pm

PLEASE MAKE THIS COMPATIBLE WITH:

Ã

1). GregTech AND INDUSTRIAL CRAFT :D

2). Eternal Frost

3). Slender Man Mod

4). Hud Indicators mod(tells what items your wearing and there condition)

Ã

ADD a new thing called:

Sand Storms and Blizzards to deserts and snow biomes which would make your body temperature increase or decrease depending on which one happens.

Ã

PLEASE add death notes saying:

Ã

"players name" Died from Dehydration

"PN" Died from Hyperthermia

"PN" Died from exhaustion

"PN" Died from a Combination from Exhaustion and drowning

Ã

Ã

ALSO CAN YOU ADD THIS:

Ã

make it till you can Drown in Lava,

Since people can survive in diamond armor and "swim" in lava for a little bit or if its enchanted you can survive for a long time or etc.

Thanks for reading this.

<C^K>

MadeBySix
Level 42
Master Modder
July 30, 2013, 12:57 pm

Hey, sorry about the slow response, we've been away for a little while.

For a start, it should be compatible with those mods as far as I can tell. If they add new items, they will just default to 10 weight, but it's really impractical for us to add weights for every mod/item out there. What we will do is add working config files for item weights so that you can add your own item ID's and weights. I'm not sure what other incompatibilities there would be except maybe balancing, but like I said, it's not really practical for us to add specific compatibility for every single mod out there.

We definitely plan to add in extreme weather conditions as well as seasons and things like that. Sandstorms and blizzards will be included.

We do want to have custom death messages. I don't remember right now exactly what they are right now, but I do remember that they're a bit silly. We're not sure exactly how to change them, but we will.

Zero87
Level 1
New Explorer
July 22, 2013, 2:23 pm

Ah, I can also do some textures, With Minecraft style, not very good, but ... You understand me

Zero87
Level 1
New Explorer
July 21, 2013, 9:05 pm

-Suggestions! Yes, i know, you sure these suggestions to the neck

1)Change the durability of food according to whether it is raw or cooked

2)New weapons, you know, like knives or spears, also stones (which can be launched)

-Bugs!!!!

The textures of the bag, and all backpacks are MISSING!

And the food constantly disappears of the hand

MadeBySix
Level 42
Master Modder
July 22, 2013, 3:19 am

Yeah, we want to do both of those things. We always appreciate suggestions though, even if they're things we're already planning. Shows enthusiasm.

Apparently the texture issue is something to do with the new resource pack system. Shouldn't be an issue in the next version, we'll see.

We know about the food thing, it's going to be pretty complicated to fix, but we're looking into it.

Thanks for the feedback!

Snoogle13
Level 1
New Crafter
July 22, 2013, 4:18 am

i know the textures are missing its due to the new resource system for minecraft and as we are going to change how the backpacks work i wasnt going to fix it

thomassu4
Level 1
New Explorer
July 12, 2013, 11:32 am

This is required for minecraft :o

TEGC clone1502
Level 12
Journeyman Unicorn
July 11, 2013, 11:42 pm

I'd love to see a cinamatic featuring this mod c= please consider

Snoogle13
Level 1
New Crafter
July 12, 2013, 5:23 am

Would you like to script one? might be nice to see how you actually get stuck on an island not sure how i could do it but its a nice idea could do a few different ones which is random each time you start a new game.

TEGC clone1502
Level 12
Journeyman Unicorn
July 12, 2013, 10:26 am

I would love to script one but just be advised i cant do 3d cinematic or any cinematic for that mater its just an idea =) if you really want to maybe use my map for a backdrop =) we could both get some more buzz http://www.planetminecraft.com/project/the-primal-island/ (it was a popular project for 2 days i was so proud =P)

MadeBySix
Level 42
Master Modder
July 12, 2013, 4:23 pm

What kind of cinematic were you thinking of?

TEGC clone1502
Level 12
Journeyman Unicorn
July 12, 2013, 10:48 pm

just a silent cinema following a person using/taking advantage of the new features with some interesting effects for eye candy

MadeBySix
Level 42
Master Modder
July 13, 2013, 5:16 am

Yeah, not a bad idea. I'll have a think about it, might know someone who can do it.

Thanks for the suggestion!

I deleted the conversation you guys had below me, because I think you were just both confused about what the other one meant!

TEGC clone1502
Level 12
Journeyman Unicorn
July 13, 2013, 5:12 pm

lets talk about this in pm its dragging on to long for comments and thanks i feel the same way =)

gegy1000
Level 69
High Grandmaster Programmer
July 11, 2013, 10:08 pm

Awesome mod!

Idea: Fridges that will keep your food from rotting.

MadeBySix
Level 42
Master Modder
July 12, 2013, 2:48 am

Already on the way!

gegy1000
Level 69
High Grandmaster Programmer
July 12, 2013, 4:20 am

Cool

TheCraftKid
Level 14
Journeyman Architect
July 11, 2013, 12:55 pm

I SWEAR TO GOD If you don't keep updating this for 1.5.2 and 1.6 and so on I will Bust a Nut and gets somebody else to update this mod IF ITS ever forgotten which I hope you guys don't do

MadeBySix
Level 42
Master Modder
July 11, 2013, 1:04 pm

Don't worry, not forgotten. We're actually updating it to 1.6.2 today. We're basically finished, just needs a bit of checking before we'll put it out.

Snoogle13
Level 1
New Crafter
July 11, 2013, 2:10 pm

Its actually done now and will be released shortly for you to all test

starvar
Level 13
Journeyman Architect
July 10, 2013, 6:56 am

Hey I made a new modreview, I saw you added nice features and did some great work!
Take a look: http://www.youtube.com/watch?v=1X23Swton_s&feature=youtu.be

I would love it if you could set it as default video because the other video is a little outdated, Anyway GREAT MOD!
Have a good day, Arnatoras

MadeBySix
Level 42
Master Modder
July 10, 2013, 9:52 am

Hey, thanks a lot! I watched the beginning of your video, and then got distracted, but I'll be sure to watch it all the way through today. I'll definitely consider making it the default video, you're right about the old one.

Thanks for the video!

xXShadowHDXx
Level 1
New Miner
July 8, 2013, 7:01 pm

so, 9+ months later and its still at 15%...
Seems its forgotten

MadeBySix
Level 42
Master Modder
July 8, 2013, 7:27 pm

We didn't even start it 9 months ago... we started 5 months ago, and it's not exactly been a steady stream of work. It's only 15% because we have a lot of complicated features planned, and we've barely scraped the surface of what we want to do. It's definitely not forgotten.

TheCraftKid
Level 14
Journeyman Architect
June 29, 2013, 5:17 am

diamond for you and favorite don't stop adding or updating its amazing

MadeBySix
Level 42
Master Modder
July 8, 2013, 3:50 pm

We'll try our best, thanks! :)

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